ebby wahman
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✓ CLEARED GAME 2014

Zoo Rush

A serious game that teaches kids about managing sickle-cell anemia — disguised as an endless runner you actually want to play.

Role
Gameplay Dev
Engine
Unity
Platforms
iOS + Android
Award
★ Silver, Games for Good
Zoo Rush title screen — pixel-art zoo animals on the run

Zoo Rush started as a student project with a big goal: make managing a chronic illness feel like something a kid could master. The player runs endlessly, rounding up escaped zoo animals while keeping their character's energy and hydration in balance — the mechanics quietly mirror sickle-cell self-care.

What I built

  • Core endless-runner loop & character controller in Unity.
  • The health/resource system that ties gameplay to the teaching goal.
  • Cross-platform build & store submission for iOS and Android.
Zoo Rush trailer